Items
148 items — materials, consumables, key items and currency.
148 results
Iori's Col Pouch. It contains quite the stash...
The extremely rare Little Nepenthes Ovule, harvestable only when in bloom. Said to be a medicinal ingredient of the highest grade, and effective against all diseases.
An assortment of broken trinkets collected by demi-humans. There are also some children's toys mixed in.
Extremely rare monster meat, harvested from powerful, magical creatures that were raised in a specific environment.
Also called the "Fruit of the Gods." The conditions in which they grow remain a mystery, so they're procured from monsters that snack on them instead. Used in meat dishes for their tenderizing effect.
This medicinal herb grows only for a short period in a specific season. Named after its refreshing fragrance—like young grass in the spring breeze.
Weapon fragments that demi-humans later patched together into equipment for themselves. They have a surprisingly keen eye, and the materials are of good quality.
Weapon fragments that demi-humans later patched together into equipment for themselves. They seem fixated on color, as fragments are neatly grouped into a variety of shades.
Weapon fragments that demi-humans later patched together into equipment for themselves. There seems to be a particular fixation on the color red, with only bright red pieces present.
A map of uncharted territory a certain explorer spent his life creating. It looks... pretty untrustworthy.
A relief fragment engraved with the writings of an ancient elven civilization. It is said to be worth more than a mountain of gold to researchers.
An extremely rare monster organ that is traded at a high price, and functions as medicine. They say it can only be obtained from monsters that have been free of illness for more than a hundred years.
This flower is considered highly spiritual. Its petals serve as ingredients in a medicinal tonic used to restore strength to the bedridden.
"Anyone who knows its scent can smell it from a hundred meters away. There is no meat in the world more fragrant!" —Overheard from meat enthusiasts. Honestly, only those in the know would understand.
A substance most living creatures will inevitably expel from their bodies after having consumed something orally. It's fresh.
A very pretty orange flower that only blooms under special circumstances. Many aren't aware it blooms at all, and those lucky enough to see it are said to be blessed with a lifetime of good fortune.
A white porcelain vase with a gorgeous shiny glaze. It is immediately recognizable as a luxury item, but there is a mysterious number displayed on its base.
This drug is known as a miracle remedy for insomnia. It is so powerful that patients are said to suffer from hypersomnia after taking it.
A material only obtainable from rare monsters that forgo a reliance on blood and absorb high levels of magical power instead. A popular cooking ingredient among dwarven royalty.
A journal written by an adventurous merchant. He writes about what he's seen, tasted... and about things that would typically be considered embarrassing if revealed to the public.
A key to the treasury of a certain noble. Its design is so elaborate that one can sense it guards something of great value.
An azure core stone attuned with the Mark of the Sacred Tree. When you listen closely, you can hear the crashing of waves.
An emerald core stone attuned with the Mark of the Sacred Tree. When you listen closely, you can hear the rustling of leaves.
A copper core stone attuned with the Mark of the Sacred Tree. When you listen closely, you can hear the powerful rumbling of the earth.
An ochre core stone attuned with the Mark of the Sacred Tree. Close your eyes and feel its fluttering warmth, as though a live flame is contained within.
A ruby core stone attuned with the Mark of the Sacred Tree. When you listen closely, you can hear a heartbeat pulsing with vitality.
An amethyst core stone attuned with the Mark of the Sacred Tree. When you close your eyes, you can feel the brisk morning air.
A peach core stone attuned with the Mark of the Sacred Tree. When you close your eyes, you can smell the sweet fragrance of flowers.
A silver core stone attuned with the Mark of the Sacred Tree. When you close your eyes, you can see the twinkling of the stars.
An amber core stone attuned with the Mark of the Sacred Tree. When you close your eyes, you feel as if you're basking in the light of the moon.
An umbral core stone attuned with the Mark of the Sacred Tree. When you close your eyes, you can feel the quiet solemnity of a dark night.
Exceptionally pure steel formed naturally, and not by human hands. This versatile metal is essential in the crafting of all manner of weapons and armor. Extremely rare.
A sword that has achieved peak sturdiness through tempering pushed to the absolute limit. Easy to handle, but capable of masterful techniques in the hands of a skilled adventurer.
An iron ingot of the highest purity, imbued with magic. Serves as a core component in various equipment. Often found on elite enemies.
A silver ingot of the highest purity, imbued with magic. Serves as a core component in various equipment. Often found on elite enemies.
A selenite ingot of the highest purity, imbued with magic. Serves as a core component in various equipment. Often found on elite enemies.
An umbralite ingot of the highest purity, imbued with magic. Serves as a core component in various equipment. Often found on elite enemies.
A lumenite ingot of the highest purity, imbued with magic. Serves as a core component in various equipment. Often found on elite enemies.
Exceptionally pure steel formed naturally, and not by human hands. This versatile metal is essential in the crafting of all manner of weapons and armor. Extremely rare.
A medicinal herb used mainly in decoctions. Once dried, it grinds down to an extremely fine powder, and is perfect for making pills and other compound medicines.
A medicinal herb that yields an extract with potent healing properties. It is fragrantly aromatic and makes a great garnish for dishes.
Beautiful fragments from the crystals seen floating about Aincrad. This fragment is more transparent and of a higher purity compared to others.
Crystalline stone of the highest purity. Specimens with a dull golden glow are referred to as "Saint Quartz."
A rare and highly explosive stone. Most are opaque in color due to impurities. The deeper the black, however, the more volatile the explosion produced.
Explosive stone of the highest quality. Stones with the most purity and volatility glow dull orange. Before refinement, even the slightest bump may cause an explosion. Handle with care.
Onyx clay that becomes extremely solid when baked. Once out of the kiln, its strength rivals that of crude iron.
Rare clay of the highest quality. Once baked, it boasts monumental strength—but only the finest craftsmen are able to knead it.
It may not look too appetizing, but this highly nutritious fungus can be boiled, grilled, or blended with various ingredients. It boasts potent medicinal properties when decocted into a drink.
An extraordinarily fragrant mushroom that's difficult to obtain given the strict conditions it requires to grow. Its aroma is said to evoke a feeling of nostalgia.
A rare beast hide of exceptional quality, both supple and highly durable. Curiously free of any beastly odors, making it ideal for crafting various goods.
A beast bone of incredible density. This rare material can be procured from well-fed, healthy creatures, regardless of which cleaved limb or body part it's obtained from.
A beast fang that is as sharp and sturdy as it is delicate. Sometimes called a "keen tooth," it is prized as both a crafting material for various equipment and as a tool used in needlework.
An organ that stores the pheromones used by beasts to attract a mate. It fetches high prices due to only being found during mating season. Exudes a scent as potent as it is alluring.
A quality oil valued for its range of uses, including cooking and crafting. Highly resistant to water and flame once dried, it's useful to those looking to craft equipment. Acquired from beasts.
A lustrous shell that refracts light in iridescent hues. Its beauty makes it a hot-ticket item for jewelry crafting, with the nobility prizing them as decorative pieces. Acquired from plants.
An organic fiber that maintains exceptional rigidity despite impressive flexibility. When braided together, its legendary strength is said to surpass even iron. Acquired from plants.
A potent mucus obtainable only from certain plant-type monsters. Prized across varying trades for its adhesive properties, from leatherworkers to blacksmiths—even stonemasons.
A strand of plant fiber so fine, it seems almost invisible. It is, however, easier to see at night, due to its uncanny ability to glow in the dark. Often used in delicate needlework for its strength.
A sensory organ found on plant-type monsters. Valued for their unique ability to conduct magic and arcane energy, they are often used in the crafting of enchanted equipment.
A weapon fragment collected by demi-humans. Occasionally, a fragment is made from rare metals or inlaid with enchanted stones, which are highly valued in weapon refinement.
A stone enchanted by demi-human shamans. Known for their ability to absorb magic energy, these stones are useful for stabilizing magical enchantments on equipment.
A scrap of cloth gathered by demi-humans. These shreds have been torn from the garments of unfortunate adventurers, and they occasionally yield rare fibers or enchanted threads.
A bag containing bone fragments. Demi-humans have a habit of gathering strong and sturdy bones as proof of their prowess in battle, making these high-density bone pieces ideal for weapon crafting.
A fragment of metal meticulously polished by demi-humans. It has been buffed with obsessive thoroughness. A seemingly perfect crafting component for weapons requiring accuracy.
Recovers 100 HP for the user over 10 seconds.
Removes the Poison status ailment and increases Poison resistance for 30 seconds.
Recovers 200 HP for all party members.
Removes all status ailments from party members and increases resistance to status ailments for 60 seconds.
Increases attack power for all party members by 20% for 60 seconds.
Recovers 50 SP for the user.
Changes evasion into teleportation for 30 seconds. Can even be activated while in the air, allowing the user to jump over chasms.
Illuminates the area around the user for 3 minutes, increases Blind resistance, and reduces Blind buildup. Useful for exploring even the darkest of caves.
When hit, throws a stone that draws the attention of the opposing target.
Removes the Sleep status ailment and increases Sleep resistance for 30 seconds.
Removes the Paralysis status ailment and increases Paralysis resistance for 30 seconds.
Emits a harsh light that inflicts Blind on surrounding enemies.
Explodes when thrown, dealing 150 (+80% of ATK) (+400% of INT) damage. Can be used to destroy brittle stone walls.
Creates a cloud when thrown, dealing 50 (+70% of ATK) (+500% of INT) damage and inflicting 100 points of Poison.
Spreads flames when thrown, dealing 50 (+70% of ATK) (+500% of INT) damage inflicting 100 points of Burn. Can be used to burn away walls of thorns.
Explodes when triggered, dealing 200 (+100% of ATK) (+500% of INT) damage. Automatically detonates after a set duration.
Releases a poisonous cloud when triggered, dealing 100 (+90% of ATK) (+600% of INT) damage and inflicting 100 points of Poison. Automatically detonates after a set duration.
Shocks when triggered, dealing 50 (+70% of ATK) (+500% of INT) damage and inflicting 100 points of Paralysis. Automatically detonates after a set duration.
Spreads flames when triggered, dealing 100 (+90% of ATK) (+600% of INT) damage and inflicting 100 points of Burn. Automatically detonates after a set duration. Can be used to burn away walls of thorns.
Recovers 200 HP for the user over 10 seconds.
Recovers 300 HP for the user over 10 seconds.
Recovers 100 SP for the user.
Recovers 200 SP.
Removes the Freeze status ailment and increases Freeze resistance for 30 seconds.
Removes the Burn status ailment and increases Burn resistance for 30 seconds.
Removes the Fatigue status ailment and increases Fatigue resistance for 30 seconds.
Removes the Blind status ailment and increases Blind resistance for 30 seconds.
Explodes when thrown, dealing 200 (+80% of ATK) (+500% of INT) damage. Can be used to destroy brittle stone walls.
Explodes when thrown, dealing 250 (+80% of ATK) (+600% of INT) damage. Can be used to destroy brittle stone walls.
Creates a cloud when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Poison.
Creates a cloud when thrown, dealing 150 (+70% of ATK) (+700% of INT) damage and inflicting 200 points of Poison.
Spreads flames when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage inflicting 150 points of Burn. Can be used to burn away walls of thorns.
Spreads flames when thrown, dealing 150 (+70% of ATK) (+700% of INT) damage inflicting 200 points of Burn. Can be used to burn away walls of thorns.
Releases a burst of icy air when thrown, dealing 50 (+70% of ATK) (+500% of INT) damage and inflicting 100 points of Freeze.
Releases a burst of icy air when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Freeze.
Releases a burst of icy air when thrown, dealing 150 (+70% of ATK) (+700% of INT) damage and inflicting 200 points of Freeze.