Tools
Skill Scaling & ATK Crossover
Every Sword Skill scales with your ATK on a different curve, so the best pick changes as you gear up. This finds the exact ATK where one skill overtakes another — for per-hit damage, sustained DPS or SP efficiency.
WeaponRank the skills by
Proficiency rank
ATK axis max
ATK →dmg
Who leads at each ATK tier
1 crossover across ATK 0–300.
Cascadeleads from the startATK 0–1381,220 → 1,841 dmg
Piercing Blastovertakes Cascade at ATK 139ATK 139+1,850 → 3,460 dmg
| Skill | At ATK 0 | Per +100 ATK | At ATK 300 |
|---|---|---|---|
| 460 | +1,000 | 3,460 | |
| 810 | +700 | 2,910 | |
| 940 | +650 | 2,890 | |
| 1,220 | +450 | 2,570 | |
| 590 | +650 | 2,540 | |
| 1,000 | +300 | 1,900 | |
| 280 | +500 | 1,780 | |
| 220 | +300 | 1,120 | |
| 290 | +250 | 1,040 | |
| 280 | +250 | 1,030 |
Each skill's per-hit damage is a straight line in ATK: the At ATK 0 column is its flat value with no attack, and Per +100 ATK is how much every 100 points of ATK adds. Because those slopes differ, a skill with a big flat hit can lead early yet be overtaken by a steeper one as your ATK climbs — the crossover ATK is exactly where the lines meet. Per-hit damage sums every strike in one activation. Single-target, before buffs, weapon bonuses or critical hits.