Aincrad Codex
Database

Map & Markers

Every named area, dungeon and map-marker type in Echoes of Aincrad — the elven sanctuaries, temples, fortresses, caves and the Labyrinth, plus what each marker on the in-game map means.

Aincrad is explored one region at a time — clusters of dungeons linked by open fields and roads, rather than a single flat overworld. This page catalogs every named area and dungeon you can reach, grouped by the complex it belongs to, and explains the kinds of points of interest you'll find as you explore.

Named areas176
Named dungeons15
Marker types12
Fields & roads76

Points of interest

The kinds of points of interest scattered across Aincrad, and what each one represents.

Waypoint

Navigation anchor / locator

Section gate

Section gate or door gating progress

Gather point

Gatherable / harvest drop point

Spawn point

Enemy or NPC spawn point

Boss arena

Boss arena — a floor or field boss encounter

Gimmick

Interactive gimmick — switch, tips, database access

Cutscene

Scripted cutscene trigger

Terminal

Search terminal or interactive orb

Treasure

Treasure chest or lootable cache

Sealed door

Sealed door or amulet seal to unlock

Quest marker

Quest trigger or objective marker

Teleport gate

Teleport gate / warp point between areas

Dungeon complexes

The five great dungeon groups of Aincrad, each with its own set of named dungeons and its own density of chests, gates and boss arenas.

Elven sanctuaries

245 points of interest
  • Cati's Sanctuary
  • Neveca's Sanctuary
  • Que's Sanctuary
  • Temple of Doors: Inner Sanctum
  • Volor's Sanctuary
Section gate84Gather point56Gimmick48Cutscene40

Caves & rifts

281 points of interest
  • Demi-Human Lair
  • Teardrop Cave
  • Twilight Rift
  • Vialno Cave
Gather point266Gimmick7Spawn point4Cutscene2

Fortresses & ruins

184 points of interest
  • Citadel Ruins
  • Soldiers' Stronghold
Section gate171Gimmick7Spawn point4Cutscene1

Temples & shrines

460 points of interest
  • Ancient Ritual Hall
  • Floating Island Temple
  • Millenium Palace
Spawn point268Section gate158Gather point17Cutscene10

The Labyrinth

44 points of interest
  • Greater Labyrinth
  • Labyrinth Testing Grounds
  • Restricted Area
Section gate24Cutscene8Spawn point7Gimmick3

Named dungeons & chambers

The individual dungeons of Aincrad and the chambers that make up each one — the halls, gates and floors you'll clear on the way down.

Cati's Sanctuary

Elven sanctuaries
  • Cati's Sanctuary - Altered 2F
  • Cati's Sanctuary - Altered 3F
  • Cati's Sanctuary - Altered 4F
  • Cati's Sanctuary - Altered 5F
  • Cati's Sanctuary: Hall of Protection
  • Cati's Sanctuary: Path of Twin Edges
  • Cati's Sanctuary: Path of Verity
  • Cati's Sanctuary: Relic Hall

Demi-Human Lair

Caves & rifts
  • Demi-Human Lair - B2F
  • Demi-Human Lair - B3F
  • Demi-Human Lair - B4F
  • Demi-Human Lair - B5F
  • Demi-Human Lair: Bottom
  • Demi-Human Lair: Lower
  • Demi-Human Lair: Middle
  • Demi-Human Lair: Upper

Greater Labyrinth

The Labyrinth
  • Greater Labyrinth: Bottom
  • Greater Labyrinth: Crucible Chamber
  • Greater Labyrinth: Lower
  • Greater Labyrinth: Middle
  • Greater Labyrinth: Throne Room
  • Greater Labyrinth: Top
  • Greater Labyrinth: Upper
  • Greater Labyrinth: Upper Middle

Neveca's Sanctuary

Elven sanctuaries
  • Neveca's Sanctuary - Altered 2F
  • Neveca's Sanctuary - Altered 3F
  • Neveca's Sanctuary - Altered 4F
  • Neveca's Sanctuary - Altered 5F
  • Neveca's Sanctuary: Hall of Protection
  • Neveca's Sanctuary: Path of Conviction
  • Neveca's Sanctuary: Path of Verity
  • Neveca's Sanctuary: Relic Hall

Ancient Ritual Hall

Temples & shrines
  • Ancient Ritual Hall - B2F
  • Ancient Ritual Hall - B3F
  • Ancient Ritual Hall - B4F
  • Ancient Ritual Hall - B5F
  • Ancient Ritual Hall: Dance Hall
  • Ancient Ritual Hall: Spirit Gate

Citadel Ruins

Fortresses & ruins
  • Citadel Ruins - B2F
  • Citadel Ruins - B3F
  • Citadel Ruins - B4F
  • Citadel Ruins - B5F
  • Citadel Ruins: Front Gate
  • Citadel Ruins: War Room

Soldiers' Stronghold

Fortresses & ruins
  • Soldiers' Stronghold - B2F
  • Soldiers' Stronghold - B3F
  • Soldiers' Stronghold - B4F
  • Soldiers' Stronghold - B5F
  • Soldiers' Stronghold: Command Post
  • Soldiers' Stronghold: Wailing Gate

Twilight Rift

Caves & rifts
  • Twilight Rift - B2F
  • Twilight Rift - B3F
  • Twilight Rift - B4F
  • Twilight Rift - B5F
  • Twilight Rift: Abyssal Depths
  • Twilight Rift: Great Maw

Que's Sanctuary

Elven sanctuaries
  • Que's Sanctuary: Hall of Protection
  • Que's Sanctuary: Path of Verity
  • Que's Sanctuary: Relic Hall
  • Que's Sanctuary: Trail of Daggers

Teardrop Cave

Caves & rifts
  • Teardrop Cave - B2F
  • Teardrop Cave - B3F
  • Teardrop Cave - B4F
  • Teardrop Cave - B5F

Volor's Sanctuary

Elven sanctuaries
  • Volor's Sanctuary: Hall of Protection
  • Volor's Sanctuary: Path of Verity
  • Volor's Sanctuary: Relic Hall
  • Volor's Sanctuary: Way of the Warhammer

Millenium Palace

Temples & shrines
  • Millenium Palace: Chiliad Chamber
  • Millenium Palace: Mountain Gate

Vialno Cave

Caves & rifts
  • Vialno Cave: Vacuous Belly
  • Vialno Cave: Vacuous Mouth

Temple of Doors

Elven sanctuaries
  • Temple of Doors: Inner Sanctum

Fields, roads & landmarks

The open areas between the dungeons — the wilds, roads and landmarks you cross while exploring the floor.

  • Beside the Megalith
  • Boar's Knoll
  • Central Wilderness
  • Citadel Highlands
  • Citadel Ruins
  • Covetous Wilderness
  • Craggy Isle
  • Dagis Highway
  • Deadwood Forest
  • Desert Island
  • Doltir Road
  • Door's Inner Sanctum
  • East Hill
  • Esta Road
  • Glade of Cleansing
  • Goldenpeak Hill
  • Grasslands of the Sacred Cow
  • Great Lasta Valley
  • Great Shrine Approach
  • Great Wetlands
  • Heaven's Rift Hall
  • Horunka
  • Isolated Island Forest
  • Kona Ravine
  • Labyrinth
  • Labyrinth Testing Grounds
  • Lada Highlands
  • Lakeside Highway
  • Lost Forest Road
  • Mahinana Caldera
  • Mai-an Highway
  • Main Highway
  • Mangrove Path
  • Marome
  • Megalith Forest
  • Mountain Fortress
  • Nacta Heights
  • Nadam Highway
  • Northern Plains
  • Northern Wastes
  • Northwest Temple Ruins
  • Outer Periphery
  • Plains of Departure
  • Plains of Horn and Fang
  • Planete Riverbank
  • Poeni Prairie
  • Primordial Sands
  • Rubas Highway
  • Sacred Mountain Highway
  • Sacred Mountain of Lulue
  • Sacred Mountain Temple
  • Sanctuary
  • Saroh Wilds Highway
  • Shifting Greenway
  • Sorrowful Forest Road
  • Taran
  • Teardrop Cave
  • Temple Forest
  • Temple of Doors
  • The Ritewood
  • The Veiled Grove
  • The Way of Stone Branches
  • The Western Edgewood
  • Thieves' Gutter
  • Tolbana
  • Town of Beginnings
  • Training Hall
  • Trocchi Grasslands
  • Untrodden Forest Road
  • Urbus
  • West Forest
  • West Hill
  • Wilderness of Trials
  • Yam Forest
  • Yanya Road
  • Zebul Lake

Heading into a boss arena? Read the boss guide for phases and strategy, or browse the monster database to see what haunts each dungeon.